Exp- 2- 7 yrs
Fix the mesh deformation, flexing/tension of muscle movements, and mesh penetrations.
Working closely with supervisors to finalize the shot, giving the final touches to the characters after animation.
Check the Quality of the Animation and Camera Adjustments.
Match the quality Play blast file which is given from the Animation. Such as lip Sink, Moments of the Character and props.
Sculpting dynamic anatomical details of characters in motion in given shots
Work within assigned hours and deadlines.
Keep up to date with internal tools, software and techniques.
Work closely with team members and leads to produce shots required within 3D Pipeline.
Establishing technique and workflow on finalizing a given shot.
Should Have Complete Knowledge on Maya and it Tools.