Duties and Responsibilities:
Design, create and
implement high quality photo-real effects including Water, Fire, Smoke,
Explosions, Clouds, Debris, and Magical.
Understand and work
within the studio/show structure / pipeline and guide the team members to adapt
the flow.
Work with TDs and
Pipeline to improve FX processes
Have to check on the
output of the team and give creative, technical approvals.
Follow the creative
direction set by the production and communicated by the VFX Supervisor
Stays current with
latest technologies, methods, and workflows.
Mentor artists and Provide feedback to your team as required.
Qualification:
Minimum Experience of
8 to 10yrs (with live action experience)
Needs to know Maya (Fur, Golem, Bifrost,
Fluids,Particle System,Phoenix FD,Krakatoa)
Houdini, Max (Rayfire,Fume FX.Tyflow)
& Real Flow ,Nuke (for Pre-
Comp).
Good Team player and
mentor both.
Ability to work under tight deadlines in
order to deliver on time and on budget
Excellent
communication and organizational skills