Character Modelling

Responsibilities

Create and manage digital assets

Interpret concept art and sketches to create virtual characters, environment and props

Follow design guidelines, asset naming conventions and other technical constraints

Prototype and iterate on models and characters based on feedback from team members

Optimize, refine and correct model geometry

Rig models and characters for animation

Work with artists, animators and programmers to execute projects on time

Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies

Requirements

Expert level knowledge of 3D design and animation tools such as 3DS Max, Maya, Zbrush etc.

An eye for detail and good visualization skills

Ability to take feedback and make changes as required

Knowledge of character design, rigging, skinning, , UV Maps and Textures etc.

Some familiarity with animation techniques